Category: PSP

03/08/07

Permalink 17:26:52, by weltall Email , 219 words, 386 views   Italian (IT)
Categories: News, PSP

CWCHEAT 0.1.7 RELEASED

And here it is another version of cwcheat.
I decided to finally go on with the version number as there were a lot of changes since the last 0.1.6 version.
So as for the new version since the latest REVISION I we have an fps counter which shows the current frames rendered by the game.
A complete rewrite of the functions reading the database: now those nasty problems with the db loading should be fixed and there isn't a teorical limit on his size.
finally for more little thing there was a bug in the last version about codeline adding which is now fixed and some other fixes here and there

Enjoy :)

Download

CHANGELOG:
0.1.7 RELEASE
-it's now possible to show the frame per second which are being rendered on screen by the game
this can be enabled/disabled from the configuration menu (thanks to coldbird because he found
the function which was hooked to make this possible) [ALL]
-the db reader was rewritten from scratch this should fix the problems which involved the db
loading and let you load db without file size limit (tested with a 3,2MB db)[ALL]
-corrected a bug while adding a new codeline (some lines were zeroed) [ALL]
-corrected a bug with the db saving[ALL]
-various other fixes
-added a spanish translation by SiTWulf

10/27/06

Permalink 07:13:23 pm, by weltall Email , 931 words, 600 views   English (US)
Categories: News, PSP

CWCHEAT 0.1.6

cwcheat 0.1.6 for devhook 0.51+ with fw 3.x
This version permits you to use cwcheat with the latest firmware
DOWNLOAD

Update to REV.B of cwcheat for 2.71se
this is the complete changelog from the beginning

0.1.6 REV. B for 2.71SE
-now it's possible to use both the screenshoot version (the high speed/less compatible,
and the high compatible/slower version) just by changing the options in the config submenu
NOTE: the high compatible version is default
-now it's possible to change the brightness by using the screen button (what's used normally
to change brightness) and put the screen at 0% -> 25% -> 50% -> 75% -> 100% brightness
NOTE: this is disabled as default so if you want it you must enable it under the config menu
0.1.6 REV. A for 2.71SE
-now the screenshoot function can work in two ways (the faster custum mode,
and the more compatible mode from the screenshoot prx from nekokabu)
-for this version the screenshoot function is locked to the compatibility mode
it will be setupable in a next version
-the clock is now changed when exiting cwcheat menu (it should fix games like burnout
locking up cwcheat when changing clock sometimes)
-changed the installer with the coldbird one
0.1.6 for 2.71SE
-First port release, removed devhook dependencies, added builtin clock changing

Download

And here we are with a new version of cwcheat since the last release :)

This version adds a lot of new functions:

-added screenshoot support: it's a custum one which has some changes in it's behaviour and it's faster (stops the game for less than 1 sec)
-added some new cheat search functions like diff by (number) than before and ram area to be searched
-a new cheat editing menu
-corrected a buffer overflow exploit
-added new code types
-now the menus doesn't flicker anymore
-a lot more :)

these controls could be usefull:
cheat editing menu
R changes column (adress, hex value, dec value), L changes codelines, X saves, O aborts

Fixed and diff search mode:
you can set the area in ram to be searched by pressing R and in the diff search still with R you can have access to the entering form to set the value for the diff by search (new value = old value +/- selected value)

finally the text editor opens a file up to 1mb with the name text.txt put in the root folder and you can scrool up and down with the DPAD

DOWNLOAD

enjoy :)

0.1.6 RELEASE
[CORE PRX]
-No more screen flickering and real time update of data in the main menu
-fixed that graphic glitch appearing when putting out and in the ms
-cleaned up the menus of useless clear screen and print calls
-added support for 8bit and 16bit multiadress write
it's the same as 32bit multi write but with a 0x8 in the place of 0x4
and a 0x1 for 16bit and 0x0 for 8bit in front of the value entry (d)
32bit
0x4aaaaaaa 0xxxxxyyyy
0xdddddddd 0x00000000
16bit
0x8aaaaaaa 0xxxxxyyyy
0x1000dddd 0x00000000
8bit
0x8aaaaaaa 0xxxxxyyyy
0x000000dd 0x00000000
-string optimizations
-support to select search intervals in the fixed value and diff search
-now swap buttons option is saved and loaded
-fixed a string were X was still showed even if the buttons were swapped
-fixed a bug which could lock up remaPSP if you tried loading macros (thanks to BAC for reporting this)
-now the screen is cleared before exiting the menu (usefull when cheating some tiff apps like tetris which keeped
cwcheat menu in background and was a bit annoying, plus it can help avoiding games which shows cwcheat menu till
they refresh the screen)
-added greather/less by than before in the diff search with R you can navigate the entry for the value
-now the db is loaded in the volatile partition (thanks to tyranid for unlocking it) so it can be up to 4mb (in teory)
-added screenshoot support: this is a custum implementation based on nekokabu sources which locks the game only
for much less than a second. It proved to work fine everywere except in the browser with the menu opened.
plus you can costumize the button for it (also this uses the volatile ram area)
-now when using the clear background function the screen is cleared also in those games which didn't permit to do it
(eg: burnout)
-fixed a bug which could prevent you to go left while entering hex values in the fixed value search and cheat modify menu
-optimized a bit the code of the value insert dialogs
-the screenshoot button can be changed and saved to config file (NOTE: if you don't set any button it's disabled)
-cheat modification dialog has been redesigned (thanks to Haruyuki for the idea on how to change it), now all
the codelines are showed contemporanely and with their adress, value in hex and value in decimal
R changes COLUMS (address, hex value, dec value) L changes ROWS (codelines), X saves the modifications, O aborts them
and DPAD just like before moves in the number and changes it
-fixed a buffer overflow which made remapsp auto enabling if the game name in the db was bigger than 30 chars
-now the game name can be up to 36 chars
-reworked the text reader: it can open files up to 1mb and scrool them up and down. it still requires some functions
and the up botton requires some checks, but it works fine :)
-fixes here and there and optimizations

[INSTALLER]
-added support to DLX
-updated version

[DB DOWNLOADER]
-updated version

[PACKAGE]
-added german translation by Martek, spanish by Lezek and portogues by Coimbra.
-added translation utilities by Martek

10/04/06

Permalink 11:23:12 pm, by weltall Email , 329 words, 653 views   English (US)
Categories: News, PSP

CWCHEAT 0.1.5

And here we are after a bit of time with a new version of cwcheat :)

This new version permits to anyone to translate cwcheat to another language (you just need to put the language file you want in ms0:/dh/cwcheat.lng)
Not only that but thanks to a lot of optimizations now the file is less big than before also with the new functionality
finally there is a fix which permits to apply 32bit costant write also to adresses which aren't power of 4, the ability to swap O X buttons, a menu reorganization and other things :)

happycheating :)

0.1.5 RELEASE
[CORE PRX]
-done a lot of optimizations here and there gaining 7kb
-now you can traslate CWCHEAT (note cwcheat uses the classic printf font so you wont have chars like èò ect)
NOTE: you must put the file with your translation here: ms0:/dh/cwcheat.lng

-now you can access the cheat selection menu directly from the game without opening the main menu
-button swap support added: now it's possible to confirm with O and abort with X if enabled, or have the same
configuration taken from your firmware register files (emulated firmware)
-returned to gcc 4.0.2 : gcc 4.1.0 proved being higly instable (and made prx with 2 more kb)
-now the diff search screen is cleared when searching
-fixed some games in which the button pressed while exiting from in game menu was passed to the game
-now the current value of a found adress by searching is copied to the new cheat for all search type
-now you can change the adress of a cheat by pressing L in the cheat modification menu
-main menu reorganized and a new config submenu
-not 4byte alligned 32bit costant write codes now works (usefull for condensing, performance are affected like
with not 4byte alligned 32bit multi adress write)
-now you can abort search by pressing O for some times
-other little things

[PACKAGE]
-included french (thanks to stark), english and italian language files

Download

09/20/06

Permalink 22:17:24, by weltall Email , 423 words, 278 views   Italian (IT)
Categories: News, PSP

CWCHEAT 0.1.4 RELEASED

[UPDATE]
there was a little bug in the latest version which was fixed and so here it is a new release plus a new function :)

0.1.4B RELEASE
[CORE PRX]
-fixed a bug which didn't permit the user to modify the value of an already present cheat
or a new cheat found trought search
-fixed some quick help errors
-now the current value is copied to the new cheat when adding a cheat found by searching

redownload from the link below if you download it before the 14.15 of 21 september 2006

And here it is a new version of cwcheat: 0.1.4 :)

these are the major additions to it:
-resolved all the ram problems which could look up some games before
-now the diff search is always working :)
-implemented 8bit conditional codes
-now 550 cheats * 30 codes are supported without any glitch :)
-now cheat selection menu scrolling is better
-more and more :)

DOWNLOAD

0.1.4 RELEASE
[CORE PRX]
-now it's possible to scrool cheat by +/- 10 with RIGHT/LEFT
-now cheat scrolling is fixed and faster
-FIXED RAM PROBLEMS now cheats are alloched dinamically (altough the allocation is fixed for this version)
-now it supports 550cheats * 30 codes without glitches :)
-db loading moved to kernel ram (this wasn't a problem but better safe than sorry)
-diff search now uses available ram dinamically: it search for the most big chunch of ram and allocates it
-now you can load different dbs by selecting a number with LEFT/RIGHT when reload cheat database is selected
and pressing then x (this is valid only for loading: writing and other functions still saves to the default db)
db 0 (default) = cheat.db
db 1 2 3 ... = cheat1.db cheat2.db cheat3.db
-now diff search works also if the games allocates too much ram
-now cheat value modification, cheat entry trought search and fixed search value entry use a better input method
where you choose the number to modify with left/right and press UP/DOWN to add a 1 to it. if you want you can edit
the number in hex mode by pressing R
-8bit conditional codes implemented they work like the original but with a 2 in the value:
*8-bit greater than - TEST CODE - 0xDaaaaaaa 0x2030dddd
*8-bit less than - TEST CODE - 0xDaaaaaaa 0x2020dddd
*8-bit not equal - TEST CODE - 0xDaaaaaaa 0x2010dddd
*8-bit equal - TEST CODE - 0xDaaaaaaa 0x2000dddd
-cheat.db updated
-changes in the diff search gui text
-other optimizations
-thanks to tyranid for a function from psplink which helped me iron out those ram problems
-now it's possible to remove with a button press all the search data

09/09/06

Permalink 10:37:20 pm, by weltall Email , 789 words, 556 views   English (US)
Categories: News, PSP

CW CHEAT 0.1.3 RELEASED

Today i'm releasing a new version of cwcheat: the 0.1.3
This new version has a lot of improvement and bug fixes.

On the code side we have all the conditional codes and the copy byte code finally working right under all circonstances (and some of them are finally added to the database)
plus it's available a new code type which is the jocker type: this code executes a line of code if the selected buttons are pressed

On the code searching side now the search for a difference is implemented and working fine :)

Other than this now thanks to danzel it's available the complete remaPSP integrated into cwcheat.

and on the side of supporting apps it's available an application which permits you to automatically download the latest database from the psp

and much more new functions and fixes which you can see from the changelog

Download

heres the complete changelog
0.1.3 RELEASE

[PACKAGE]
-added an application which permits to automatically download from the psp
the latest database (cwcheat db downloader)

[CORE PRX]

-now square function is written in the select cheats menu
-Now pressing L during the loading process (when you are on the please wait
screen, when you are on the PSP white loading screen... (depending where you
load cwcheat)) it's possible to terminate cwcheat and it won't be enabled till
vsh/game reload
-now pressing R enables HOMEBREW MODE. this mode skips the umd reading runtime
and search in the database for the signature HOMEBREW. in this modality you
can cheat usermode homebrew loaded trought devhook
-now the a jocker code type is supported
this is the syntax 0xD0000000 0x1vvvvvvv where v is a value obtained by the
sum of up to three controller command: check the MANUAL or pspcrtl.h in the
sdk, PSP_CTRL_HOME, PSP_CTRL_MS, PSP_CTRL_DISC aren't handled
-optimization in the change buttons functions
-now it's possible to change the value to be searched by +/- 1000 by using R/L
Buttons
-now it's possible to change the value to be modified by +/- 100 by using
left/right button
-now it's possible to change the value to be modified by +/- 1000 by using L/R
buttons
-Now to change codeline in the cheat modification menu you have to use TRIANGLE/SQUARE
-support for database saving for either games and homebrew. it saves modified
values, added codes and if a code is enabled/disabled
-now supporting octals in the database up to 37777777777 before was 777777777
remember to put a zero before octal numbers eg: 037777777777
-corrected a bug which prevented cheat apply abilitation/deabilitation
controller combination to work with combinations of less than three buttons
-now when you enable the cheats with the combination it will be showed the
status of the cheats (enabled / disabled) till the combination buttons are
released and controller check delay has passed
-removed some old text in the controller change submenu
-now scrolling in the cheat selection menu is faster
-fixed a small bug which could make 16bit greather than not working in some cases
-fixed a small bug which could make 16bit less than not working in some cases
-fixed a small bug which could make 16bit equal not working in some cases
-fixed a small bug which could make 16bit not equal not working in some cases
-fixed a small bug which could make copy bytes not working in some cases
-fixed a bug which copied in copy byte required bytes + 1
-ADDED REMAPSP BY DANZEL with all function of the standalone remapsp
-Remapsp can be enabled disabled from the ingame menu or trought a selectable combination
disabling it will remove all hooks, enabling it will reload the remap txt file of the game
-the remapsp configuration menu is accessible from the ingame menu this won't affect screenshoot prxes anymore
-when you enable/disable remapsp you will see a text on the bottom of screen telling you if it's enabled or disabled
-remapsp can be automatically enabled at boot time if enabled in the configuration
-NOTE: it won't affect cwcheat controls and jocker code just like the psp vsh or psp home menu because it's an hook of
usermode functions
-selected controller map can be saved as default and autoloaded if game specific map not found
-it's possible to dump to usbhostfs0:/ for more information check the MANUAL file
-now battery volt shows decimals
-now fw version is showed in the in game menu
-code clean ups
-various optimizations

[DB DOWNLOADER]
-Downloads automatically to the correct folder the cheat.db from the server
-the cheat.db is updated with the main sql database every 15 minutes
-thanks to bzip2 for the server side implementation
-it connects automatically with the first connection so make sure before launching this
that the wlan switch is up

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This is the english version of the main blog. Here you can find thing I don't normally post on consoleworld because they aren't adapted for the main site

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